Kotaku let the cat out of the bag with these details:
- Catwoman will be wrecking havoc in Arkham City with her arsenal of whip, bola and caltrop
- Selina will be able to climb walls, buildings and traverse ceilings with her claws
- While some missions are optional, Miss Kyle’s story is so intertwined with Batman’s the player will have to done her catsuit at very specific times during the game
- In the trailer Catwoman breaks into a vault containing items taken from Arkham City’s inmates. In this museum of menace (harking back to the display cases in Arkham Asylum) the player can see Bane’s (think of it as a museum of mat’s safe to assume to teddy bear is Bane’s)
When Gamespot got their paws on Catwoman and spoke to Dax Ginn, Rocksteady’s Marketing Game Manager, they managed to gleam some purr-tty interesting information about her playable level:
- Catwoman will not have the same rigid moral compass that Batman works to so anally resulting in some darker motives and actions
- Catwoman has been “designed as an integral part of the complete Batman: Arkham City experience”. Though Ginn corrects himself after saying: “Arkham series”. Will she be showing her whiskers again? Perhaps in a multiplayer mode?
- Players able to increase Miss Kyle’s armour and abilities as Batman levels up
- Though Batman and Catwoman’s stories are intertwined ‘Catwoman is using Batman and the chaos within Arkham City to her own ends.’ Anyone with a goal in Arkham needs some muscle behind them in order to achieve it.
- Batman grapples to a rooftop heaving with cats prompting a context sensitive command putting the player in Catwoman’s spandex
- Selina’s combat has been built separately to Batman’s control system giving her a differently different feel to The Dark Knight
- The Feline Fatale features a point system rewarding the player for innovative navigation around the environment. For example: picking up speed on rooftops before jumping and going into an air to ground takedown
- Catwoman’s sub-story will be approximately 10% of the entire game
- The Feline of Thievery will use her whip to move about the environment quickly as well as being able to jump and climb obstacles
- Selina Kyle has her own version of Detective Mode dubbed Thief Mode that will highlight objects of value
- Dotted throughout Arkham City are several Riddler trophies only obtainable using The Vixen of Villainy’s acrobatic skills
- During the vault mission Catwoman engages guards standing over a manhole, climbs vines and pickpockets in a stealth section
- It is also revealed that Catwoman is allied with that other Femme Fatale of Gotham, Poison Ivy
- Poison Ivy’s vines will act as both indicators of where Catwoman has to go and aids for getting her there. This must mean whatever Catwoman is after in the vault is of mutual benefit to both ladies
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